Consulting Skills for Instructional Designers

This project-based course is designed to develop and enhance the ability of instructional designers to work as partners and consultants to clients and superiors. The focus is on consulting skills and not any particular content. All students are required to do an individual consulting project, supervised by the instructor.

Instructional Strategies for Innovation

This course focuses on instructional practices through the use of research-based and experienced-based instructional strategies. Particular emphasis is placed on systematic instructional planning using knowledge of learning and instructional theories. Participants explore traditional and non-traditional strategies to solve instructional problems related to the realities of practice in various instructional contexts.

Cognition and Instructional Design

Students are introduced to the theoretical frameworks that form the basis of instructional systems theory and design. The course focus is on learning theories, instructional psychology, and instructional systems theory. Recent developments in cognition, learning, and instruction for educators are also be considered. Topics include perspectives of behaviorism, socio-historical constructivism, cognitive science, situated cognition, and cultural influences on cognition.

Principles and Practices of Human Performance Technology

This course introduces students to the field of Human Performance Technology (HPT). Students explore what HPT is, why Instructional Designers should know about it, how performance improvements can be measured, and most critically, how HPT can be applied in real environments to solve real problems. Students gain practice in thinking systematically and systemically about performance, and enhance their value as instructional design professionals by being able to offer solutions to organizational needs that go beyond traditional instruction.

Introduction to Computer-Based Multimedia Design

This course covers the theory, design, and evaluation of computer-based multimedia instruction. Students will demonstrate a thorough understanding of instructional theory and design strategies for computer-based drills, tutorials, hypermedia, simulations, games, tools, open-ended learning environments, tests, and web-based instruction. Class projects will center on the design and development of instruction utilizing at least two of these methodologies.